![]() ![]() ![]() Here’s a few reasons diablo as a franchise has been playable: The question development should ask is Why play the game instead of watch RadBrad do a playthrough on the mainstory… And honestly, the answers I can find aren’t really compelling. With the nerfs that made characters interesting, to the buffs to Barb(when it was already the strongest class) and it still looking like a tunnel-build that doesn’t diversity the class at all… Necro being weak, Druid being bland and boring, Rogue being dash here click there dash back shoot click shoot shoot click… And Sorceress being “play meteor or dont bother”, at this point… It’s feeling really lack luster. Will they have flare with the existing skills? I suppose, if you consider an extra hit, an extra summon or a damage over time - Flare… But really, though? Do they? What we see now, and play now, is the entire game minus the story. The skills are identical to the previous games, except weaker. Having played all of the open tests, betas, demos(what have you…)… There’s very little peaking interest. ![]() The only real creative character is the rogue, and I can’t lie… It’s boring. I can honestly say, I’ve lost all excitement. ![]()
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